tag:blogger.com,1999:blog-6045667647498172310.post2969305174115000589..comments2023-11-06T00:29:23.118-08:00Comments on Koshdukai's Music(al) Reason(ing): REXTriggaKoshdukaihttp://www.blogger.com/profile/14813517139514092891noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6045667647498172310.post-14916835630177705882009-06-17T06:06:44.729-07:002009-06-17T06:06:44.729-07:00Indeed, that's described in the "MIDI Imp...Indeed, that's described in the "MIDI Implementation Charts" .PDF document included with Reason 4 :)<br /><br />I just did LoopTrigga as a reply to something being requested in the props forum.<br /><br />If you add to it some Remote Override keys mapped to the Dr.REX "PREVIEW" buttons (like someone suggested in that forum thread), you're set to go :) ...it's almost like playing with Ableton Live's loop slots :P (almost!).<br /><br />The RPG-8 is really great to randomize things up, be it in a Dr.REX like you said or with a .REX file loaded in NN-XT or even with a ReDrum :D<br /><br />After I finish exploring what more can I do with the DDL-1, I plan to do some RPG-8+Matrix based combinators, to extend the initial Pseudo-Arpeggiators I did, like the KPA-104Koshdukaihttps://www.blogger.com/profile/14813517139514092891noreply@blogger.comtag:blogger.com,1999:blog-6045667647498172310.post-61152141053091328332009-06-17T05:14:10.803-07:002009-06-17T05:14:10.803-07:00In normal , when you put REX in to combinator you ...In normal , when you put REX in to combinator you have Transpose in C-2 to C0 , and slice select/play From C1 <br /><br />When you add RPG-8 you can make Random/Patern slice player or transpose selector.NaviRetlavhttps://www.blogger.com/profile/07467970522787955042noreply@blogger.com