Teenage Engineering OP-1 Remote Codec & Map
FYI: Reason 6.5 and above includes a newer version of TE OP-1 Remote Codec & Map! You can read jump to the Quick Reference Guide down below to get some info about it :)
Hey! :)
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Hey! :)
You're a Reason 6 user and you just installed the recent Reason 6.0.2 update ?
(No? What are you waiting for!?!?)
Do you have a TE OP-1 ?
(Yeah? Congratz! ;)
...and if you still haven't upgraded your OP-1's firmware to at least OS #12234 (or newer), you should really update your OP-1's OS ASAP!:)
Yeah, so now you can use your OP-1 as a Control Surface for Reason ! Neat uh ? :)
Before going into some quick basics about this new functionality, let me tell you that there's a newer version of this TE OP-1's Remote Map. It's basically a maintenance release to fix a couple of bugs I've noticed and fixed after the first release. This (or a higher) version will surely be included in future versions of Reason, but if you want it now, here's how:
Download the following zip archive, by clicking this Teenage Engineering OP-1 Remote Codec+Map (Official V.1.2).zip link.
- Codecs\Lua Codecs\Teenage Engineering\OP-1.luacodec
- Codecs\Lua Codecs\Teenage Engineering\OP-1.lua
- Codecs\Lua Codecs\Teenage Engineering\OP-1.png
- Maps\Teenage Engineering\OP-1.remotemap
Extract those 2 folders (Codecs and Maps) to the following path:
on Mac OSX:
Library:Application Support:Propellerhead Software:Remote
on Windows:
%ALLUSERSPROFILE%\Propellerhead Software\Remote
which usually translates to:
on Windows Vista or Windows 7:
C:\ProgramData\Propellerhead Software\Remote
on Windows XP or 2000:
C:\Documents and Settings\All Users\Application Data\Propellerhead Software\Remote
Confirm, if asked about overwriting the existing files
(since you already have the older V.1.1 version ones installed)
Start Reason and if you already had TE OP-1 added as a control surface, all should be good. If not, just connect the OP-1 and do a quick auto-detect, just like you see in the video.
Quick Reference Guide
These are some of the general rules that apply to the TE OP-1 Remote Map:
- Transport buttons Rec, Play, Stop, < and > work as expected.
- +
To change the keyboard Octave, use Shift + < or Shift + > - Lift / Drop buttons work as Previous / Next Sequencer Track target.
- Synth / Drum buttons work as Previous / Next patch, ID8 preset, Channel FX Insert or Base Channel, depending on what's the target or locked rack device being controlled.
- There's a notion of control pages or "Modes" selected by the Mixer (default mode) and T-keys (the big 1, 2, 3 and 4 buttons below the display). So each of the 4 encoders (the Blue, Green, White and Red knobs) and the 8 buttons (smaller numbers, below the encoders) can do different things depending on the Mode selected.
- As expected, Shift is also used to quickly access an alternate function of all these buttons and encoders. So, you can have 5 modes (default Mixer, T1, T2, T3 and T4) plus another 5 (Shift+Mixer, Shift+T1, etc...)+
+
+...so, when exploring what's possible to control with the OP-1, first try the encoders and the 1-8 buttons. Then try them again with Shift pressed. ...and you're still only using the default mode. Press T1 (the bigger 1 button) and try the encoders and buttons again... then try T2, etc... some devices, like Thor and Kong use almost all the 10 modes, so Shift+T4 will actually work and change the encoders function. - Tap Tempo button works as expected too... See also what happens with all the other buttons I didn't mentioned, like the ...Tape button to toggle the transport Loop mode
Metronome Click On/Off
Quantize Record
etc... - One other important notion to learn is that the encoders can be pushed ("clicked") down to achieve higher value resolution, when needed.
- The Mic button is usually used to trigger Reason 6's Sample feature when controlling a sampler device like NN19, NN-XT, Kong or ReDrum (well, on ReDrum, it engages an extra Sampling mode and then choose the channel to sample on with 1-8 buttons, including Shift+7 or Shift+8 for sampling on Channels 9 or 10 ...as always, press Mixer button to return to the default mode).
Other generic rules that are usually true when possible:
Blue encoder controls the Mod Wheel (when in default mode = Mixer button). Combinator is the exception to this rule. Press Shift+Blue Encoder to get to the Mod Wheel, or T1 to lock that. Mixer to unlock (i.e. return to the Default mode).- Green and White encoders are usually mapped to Filter Cutoff and Resonance or generic knobs like ID8 or Thor.
Red encoder is mostly mapped to Volume.- +
Shift+Play is always mapped to Run type devices, like Matrix, ReDrum, Thor, Dr. OctoRex, etc...
Button 8 is by default mapped to Bypass/On/Off status switch found on Effect and Combinator devices.
...and I guess this is quite enough for now. I'll let you figure out the rest by exploring yourself :)
Enjoy!
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