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Showing posts with the label KFX Labs

...and K001FX is finally Released!

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...in a "as is" edition. Yup, more than a year was enough for me to figure that I had to release this as it is and don't bother to make a proper song demoing every little feature with the detail I wanted, nor making a .pdf document explaining the use and custom changes anyone could make to every device I had. So... here it is "as is" and I hope those that kept requesting this either through mail, comments or YouTube messages can now enjoy this... finally! :) K001FX - Koshdukai's FX Machines 001 microReFill "as is" Edition So, what's in the "package" uh ? Besides the Effect devices you see in the picture, you can also find in there 3 very small .rns songs that try to do some simple demoing of 3 of the devices. Nothing fancy, just some REX files with the device as an insert FX. You'll find that ReGRAINZeR V.0.9 now allows you to engage a Fake Pitch-shift-like playable mode, by turning Rotary 3 full clockwi...

Quick Tip: 7x OSCs Thor

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As I previously mentioned , Thor can have more than the standard known 3 simultaneous OSCs. Here's an example of a 7xOSC Thor: 6 polyphonic OSCs + 1 monophonic OSC (For demonstration purposes, I enclosed this example in a Combinator, allowing easy access to some of the available parameters to tweak. This is completely usable as a standalone Thor patch, and basically that's the advantage of extending the available OSCs) (click to zoom) Low Frequency Oscillator One of Thor's components that can be used as an OSC is the LFO. If you look closely at the available LFO rates, you'll see that the rate can be pushed to audible frequencies (so it's not as "Low Frequency" as one would expect, uh? ;). LFO1 is easy to sync to the keyboard input, making it possible to control its frequency in the usual musical scale. To do the same with LFO2, you'll need to make some modulation routing. The Pitch-Wheel can also be added to the mix, to control both LFO's like a n...

ReGRAINZeR V.0.8

Been working on ReGRAINZeR this week :) After playing a lot with V.0.6.2 to see if there were no concept bugs, and that there wasn't anything else worth of adding without needlessly bloating it, I took some time to take it to V.0.7, the one that implements external CV control of other KFX Machines, acting as "slaves", to substitute the included internal slim effects. ReGRAINZeR V.0.8 was born as soon as I decided it was time to build everything from scratch. This was also the time to tighten the implementation, leaving all the extra devices used in the beta phase to ease any new feature I decided to add. So now, V.0.8 has 7 less reMix devices and 1 less Spider CV device :) I could get rid of 6 more Spider CV's, if only the Splitter section had 1 extra inverted CV out in each pair :( ...oh well. The two internal (with Button 3's "External Control" turned off) effects: Mute (with C#) and Gate (with D#), have now some little new features. C# has now a Rat...

Koshdukai's KFX Machines: LiveLoopBox

Just finished another device, useful for live performances, human-beatbox style or live one-man acoustic or acapella performances with on-the-fly minimalistic rhythm and bass lines. (please check the videos below to get the idea) LiveLoopBox has 4 live sampling audio loops of up to 2secs each (adjustable in steps synced to Reason tempo). You can stack a bunch of'em to get more loop slots for the same audio source by splitting it through some Audio Spiders and then control the group through Remote, as you always can with Reason :) It works by constantly sampling the audio source and maintaining the loop as soon as its triggered. "Wait ?!? Live audio input with Reason ???" :P Well, you can use Reason with live input right now, through ASIO4ALL's ReWuschel (Windows only) or... you can wait for Record :D Anyway, I may come up with other uses for it, in a more traditional sequenced Reason song, which I'm sure will be the main scenario where the device must prove its u...

Planned ReGRAINZeR V.1.0 "models"

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As anyone would expect, a real-time grain/loop device relies heavily on the only available on-the-fly sample'n'loop devices Reason provides us (at least up to Reason 4): the echo devices :) ...in this case, the versatile DDL-1 Digital Delay Line device. So, a full stereo ReGRAINZeR with multiple readily available key triggable loops of real-time audio source sampling, can be an overkill if many instances are needed in a song... at least in theory, because I still haven't done any heavy duty tests on complex songs with multiple instances of the device. As you can see in the demo videos ( try watching the 16:9 HD version of demo 2 ), the DSP meter at the bottom left corner shows what happens CPU wise in that song, with one instance of the device running on a Core 2 Duo laptop. I'm still not sure about memory consumption, so I need to run some test for that. Anyway, even if the current full-featured model of ReGRAINZeR proves to be as light as a feather to CPU+RAM resourc...

Koshdukai's KFX Machines: ReGRAINZeR demo videos released!

2nd demo video: (best viewed in a larger version ) 1st demo video: Related Propellerheads.se Forum post: Something I'm currently working on: ReGRAINZeR

Koshdukai's KFX Machines: ReGRAINZeR V.0.2beta

Finished uploading the 2nd video showing ReGRAINZeR V.0.2beta (still named ReLOOPeR in the video). Still no word from Turbotito :( ... it would help if I had his email contact instead of relying on PropSW Forum's and YouTube's PrvMsgs :/ I'm tempted to just release the videos and simply obey to any take down notice I might receive afterwards, although that's so not the way I like to do things -.-' ...but, it's a demo song included with every Reason 4 sold, so I guess it would be ok to use it as an example to demo a Reason device, wouldn't it ? Anyway, while waiting, I made some changes to what the F1# to A1# black keys do. Now they have 2 modes as a group: 1/8T loop mode or free wild'n'weird glitch-like mode, since most of the action they did is now made with A1 and B1 white keys. This also freed Combinator's Button 4, maybe I'll use it now to turn off the option of Aftertouch gate effect triggering. So, now, the current version is ReGRAINZeR...

once ReLOOPeR, now ReGRAINZeR

Shot some more videos, with another screen setup, now taking advantage of YouTube's 16:9 HD support, while now trying a firewire digital camera to shoot the actual MIDI keyboard controller being used as I did with the 1st video... but there's still some video latency :( ...guess it's because I had to turn the video graphics acceleration off so the desktop capture software can pick it up. Ah well... I'll choose one of the videos and upload it anyway :) I found something already named Relooper through Google, so I'm renaming the device ReGRAINZeR (naming's getting better'n'better, uh? right... -.-') I still tried using ReGRAINeR but Google found something like that too, some film effect thing. So, after this, I made some changes to (the now named) ReGRAINZeR device. Previously (up to V.0.2beta) I was using all the keys, from C1 to C2 (transposeable), but then I thought of ways to use several instances of the ReGRAINZeR, each mapped to its own octave,...

Custom GrainTables ?

Just tried using a NN-19 loaded with a plain wave, with a Matrix controlling the note length, and the curve automating the Sample Start + Manual knob... eh, cool effect :D I'm going to try the same with a REX loaded on a NN-XT to see what can be done. More on this (much) later... :) Related Propellerheads.se Forum post: I would expect to see such an OSC available as an option

Making some ReLOOPeR videos...

I've been searching the web for some free desktop video capturing software, so I can make some videos showing ReLOOPeR in action (and future devices, tutorials and stuff). Found some, testing a couple, let's see if I can make it work :) Related Propellerheads.se Forum post: LOL! I know... I don't mind...

Koshdukai's KFX Machines: ReLOOPeR V.0.1beta

Ok, so everything went well and now I'm the proud user of a Virus TI Atomizer (yeah right!) pseudo-emulator, done with and for Reason 4 :D I'm going to play with it for a couple of days to see what more can I add to it, and after that, post a couple of demo videos, showing the thing working and what it can do :) What it can't do (when compared to what I've seen in some Atomizer video demos) is: It can't reverse playback the loops... still couldn't think of a way to do this in real-time with Reason 4, so for now, I'm considering it er... impossible :( It won't be possible to perfectly note-pitch-shift the real-time loops :/ ...although I'm still thinking of a way to simulate this effect with the shorter/higher rate loops, getting a note scaled pseudo-pitch-shifting effect. I already did some tests and it's kinda possible to do an almost note-scaled pitch, but still not perfect, and it's late and I'm tired -.-' At this time, ReLOOPeR a...